The Blue Archmage (Talisman)

The Blue Archmage is one of the Talismans of the Frozen Heroes. At the start of every day the talisman regains 1d4+1 charges. A talisman can hold up to 10 charges maximum. It was found in the Intellect Puzzle room in Archon's Knot.

Passive Ability : Arcane Intellect
You have advantage on arcana checks in regards to magical knowledge.

1st Ability - Firebolts : 2 charges
As an action you can spend 2 charges of your talisman and cast two level appropriate firebolts.

2nd Ability - Frostbolt - 3 charges
As an action you can spend 3 charges of your Talisman and hurl out a blast of frost that damages your foes, and is able to impede their movement. Make a ranged spell attack roll against a creature within 60 feet, if you hit deal 3d10 cold damage and the target must make a constitution saving throw. If they fail they are frozen until the start of your next turn. (Frozen is a combination of paralyzed and petrified of sorts, if they take fire damage the condition ends)

3rd Ability -  Ice Barrier : 2 charges
As a reaction you spend 2 charges of your Talisman and create a shield of ice that forms around you. You gain a +10 to your armor class until the end of your next turn.

4th Ability - Frost Nova : 4 charges
As an action you can spend 4 charges of your talisman and let out a burst of icy magic. All creatures within 30 feet of you must make a Constitution saving throw against your spell DC. If they fail they are frozen until the start of your next turn. (Frozen is a combination of paralyzed and petrified of sorts, if they take fire damage the condition ends)

5th Ability - Summon Flamewaker
As an action you can expend 5 charges and summon a Flamewaker.